Space Invaders
Futurama

About Us and Our Vision

We are a small develpment team with big ideas and future endeavors ahead. We have a lot features yet to implement in the full release of the game. This includes a new gaming engine with improved graphics, more playable vehicles, more levels, a story line, and lots of more enemies and factions. As well as downloadable content and modding tools will be available to all users. We are also currently hiring more talented individuals that strive to make a fun and joyfull game that will appease the audience, children and adults alike!

To inquire about careers and open positions, please email us at futuramaspaceinvader@jobs.com for more information.

The team:

David Liflyandsky
Back End developer with some Front End work.
Cristian Ramirez
Front End developer with some Back End work.

Tools we used:

HTML
CSS
Javascript
PhaserJS
Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS, Android and native apps by using 3rd party tools. You can use JavaScript or TypeScript for development.
HowlerJS
howler.js is an audio library for the modern web. It defaults to Web Audio API and falls back to HTML5 Audio. This makes working with audio in JavaScript easy and reliable across all platforms.
ElectronJS
Electron is a framework for building desktop applications using JavaScript, HTML, and CSS. By embedding Chromium and Node.js into its binary, Electron allows you to maintain one JavaScript codebase and create cross-platform apps that work on Windows, macOS, and Linux — no native development experience required.
Font Squirrel
Font Squirrel is a website that allows the user to generate css files that contain custom fonts, which in our case were the Futurama fonts. Once generated, you add it to the assets folder and link it to either the html or css file and are free to use it.

Futurama was created by Matt Groening and owned by Fox (20th Century).